Don't hesitate to reach out to me with any questions
I've been learning how to create games ever since elementary school. Probably started when I was around 10 years old. I started my game development studies in study-year 2017-2018.
As of right now, I have and will be working on Lichbound. The last year I have been working on this game together with my studio (Grim Leaper Studios). Next to that I'm also finishing up my studies (Finally).
There is a project that I've been wanting to work on for quite a while now, but at the moment it is a bit too much to work on it. So I hope I have more to show for it in the near future when I have a bit more of an organised situation.
I develop mostly in Unity with C#, but I do also have some experience in python and C++ but not enough yet that I'd call myself proficient. I do would enjoy looking into Unreal Engine more, as well as shader programming, which has caught my attention lately.
Nope, I have always been quite all-round when it comes to learning things.I intend to start my own 3D-printing company, mostly making cosplay props and figurines.Lately, I've been getting a bit more into writing and I would love to make my own board games.